@MatejLach This is one of the main reasons I'm supporting webapps whenever possible.
Though even with webapps on iOS, you are at Apple's mercy, they have complete control over their single allowed browser engine as well.
For example, in the latest version of Safari Apple decided to suddenly disable device orientation and motion APIs used especially for WebVR/AR which were available for years. There are established companies depending on those APIs.
@ondra Yeah, apparently they made some progress on PWAs with the latest iOS release, but it's clear as day that #Apple doesn't want an escape hatch out of its AppStore and is willing to stagnate Safari in order to do it, because it knows it has enough marketshare for devs to just submit to its whims.
The restriction on not allowing alternative rendering engines also means that #Firefox is super crippled compared to its Android version, further disincentivizing users to switch from Safari.